2026: Design and Development of a Digital Story Coding Activity With Ozobots for Elementary Education

Master's theses

Student
Lukas Maximilian Ederer

Supervisor(s)Advisor(s)

Abstract

This Master’s thesis presents the design and implementation of a digital story-coding activity for elementary education using Ozobots. It combines narrative elements with block-based programming to introduce core computational thinking concepts in an engaging and accessible way. The study develops a customized Ozoblockly environment in German, reducing technical barriers and preparation effort for teachers. The story-driven approach makes programming tangible and expressive, fostering creativity, motivation, and inclusive participation. User testing in classrooms examines pupils’ engagement, intuitive use of programming concepts, and classroom feasibility, providing formative insights to guide iterative improvements. The results inform the design of low-threshold, inclusive computational thinking materials for early education.